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fat foot

needed to practice organic shapes so i made this fat bastard, i have a love hate relationship with this design, but i feel happy enough for a first creature/monster design.
i added a few details and made him into more of a bunny kinda thing.
all done in modeling and shading, no sculpting and the only texture is the floor.
the eye shaders are a fresnel, as a result he always looks at the camera, figured that out by mistake, but ran with it. same shaders give the floor a holographic sheen.
I may revisit when i'm more competent with the software (read as: know how to rig a skeleton), but its time for a new project.
time spend 8h.

ortho

ortho

2d colored (2019)

2d colored (2019)

2d sketched (2018)

2d sketched (2018)